AI · 3D Creation curriculum stage scene
L2

Everything Engine · Five-stage growth curriculum

AI · 3D Creation

Turn AI-generated inspiration into printable work with size and structure, building a complete screen-to-object experience.

Grades 3–516 lessonsMove from generating to designing

STAGE LEARNING MAP

Course-pack themes

Every course pack connects AI ideation, 3D design, printing, making, and presentation. Open a card to see its teaching focus and outcomes.

What will learners gain?

Every ability goal is grounded in real work, making both the process and progress visible.

Use basic 3D modeling
Understand size and structure
Print and assemble
Solve an everyday problem

A dependable creation path

Difficulty grows by stage, while every learning cycle produces a visible, take-home result.

01

Discover

02

Generate

03

Design in 3D

04

Print and test

多模式深海巡航器01Grades 3–9

多模式深海巡航器

仿生海洋巡航器,探索未知星球大海

火星多源探测循迹车02Grades 3–9

火星多源探测循迹车

The motor module supports power output and is functionally adapted to extreme environments

Coaster03Grades 2–4

Coaster

Explore real coaster use, then balance size, structure, stability, and visual appeal in a practical design.

Desktop Organizer Design04Grades 2–3

Desktop Organizer Design

Analyze how study supplies are sorted and accessed, then design modular compartments for a box, pen holder, or pencil case.

Bookend05Grades 2–3

Bookend

Analyze book-storage needs and plan size and stability to create a practical, distinctive bookend.

Reading Stand06Grades 2–3

Reading Stand

Analyze reading needs and plan size, support, and adjustability to create a practical reading stand.

Creative Stamp07Grades 2–4

Creative Stamp

Plan size, grip, and graphic detail to create a practical, distinctive custom stamp.

Train08Grades 2–4

Train

Study a train's main structures and motion, then create a transport model with clear functional logic.

Aircraft09Grades 2–4

Aircraft

Study an aircraft's main structures and flight logic, then create a coherent aircraft model.

Launch Vehicle10Grades 2–3

Launch Vehicle

Learn rocket structure, staging, and launch principles, then design the body, propulsion section, and payload.

Gear Experimenter11Grades 2–3

Gear Experimenter

Use observation, modeling, and testing to explore gear principles and build a clear working demonstrator.

Pulley12Grades 2–4

Pulley

Use observation, modeling, and testing to explore pulley principles and build a clear working demonstrator.

Robotic Arm Structure13Grades 2–3

Robotic Arm Structure

Explore joints, linkages, and range of motion to build a stable robotic arm that follows a planned path.

Treehouse14Grades 2–4

Treehouse

Analyze users, spatial functions, and structure, then develop a treehouse from plan to 3D model.

VISIBLE OUTCOMES

Representative work and outcomes

Learners do more than follow steps—their work demonstrates growth in expression, design, engineering, and innovation.

多模式深海巡航器

多模式深海巡航器

Bookend

Bookend

Aircraft

Aircraft

01

Physical work

Every theme produces a take-home, display-ready 3D creation.

02

Digital process

Ideas, sketches, prompts, models, and iteration records are preserved.

03

Ability review

Stage goals, project evidence, and growth stay visible over time.

04

Presentation

Learners explain their work through showcases, sharing, or project defense.

Find the right creation stage

Combine stage packs and yearly growth programs around grade, experience, and interest.